Mateusz Dubiel, Martin Halvey, L. Azzopardi, Sylvain Daronnat
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引用次数: 2
Abstract
Undertaking an interactive evaluation of goal-oriented conversational agents (CAs) is challenging, it requires the search task to be realistic and relatable while accounting for the users cognitive limitations. In the current paper we discuss findings of two Wizard of Oz studies and provide our reflections regarding the impact of different interactive search task designs on participants? performance, satisfaction and cognitive workload. In the first study, we tasked participants with finding a cheapest flight that met a certain departure time. In the second study we added an additional criterion: "travel time" and asked participants to find a fight option that offered a good trade-off between price and travel time. We found that using search tasks where participants need to decide between several competing search criteria (price vs. time) led to a higher search involvement and lower variance in usability and cognitive workload ratings between different CAs. We hope that our results will provoke discussion on how to make the evaluation of voice-only goal-oriented CAs more reliable and ecologically valid.