{"title":"Insights into the Impactful usage of Virtual Reality for End Users","authors":"K. Malvika, S. Malathi","doi":"10.1109/I-SMAC49090.2020.9243539","DOIUrl":null,"url":null,"abstract":"“Campus Visit” is the most significant facet of college enrolment program. An in-person strolling “campus-tour” is a tiresome task that is generally infeasible for the guests to explore all the amenities within a day due to distance, time constraints, or due to budgetary imperatives. With the innovative movements, the idea of the computerized visit goes under a bigger brolly of Virtual Reality and because of the ongoing COVID-19 pandemic, the demand for virtual exploration is on the rise. VR has an incredible potential to reimagine and reconstruct the reality with magnificent visualizations by allowing virtual access to objects and places that may be out of reach in the real world. Undoubtedly, “Virtual-Tour” has become a celebrated methodology for cheap and cheerful voyaging. This perlustration perspicuously elucidates the impactful usage of VR in assorted fields and spotlights the use of VR in “Campus-Tour”. Additionally, it focusses on featuring the quality and restrictions of prior proposed VR techniques and ultimately, drives out the supreme strategy that offers an immersive experience to the end-user.","PeriodicalId":432766,"journal":{"name":"2020 Fourth International Conference on I-SMAC (IoT in Social, Mobile, Analytics and Cloud) (I-SMAC)","volume":"18 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-10-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2020 Fourth International Conference on I-SMAC (IoT in Social, Mobile, Analytics and Cloud) (I-SMAC)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/I-SMAC49090.2020.9243539","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
“Campus Visit” is the most significant facet of college enrolment program. An in-person strolling “campus-tour” is a tiresome task that is generally infeasible for the guests to explore all the amenities within a day due to distance, time constraints, or due to budgetary imperatives. With the innovative movements, the idea of the computerized visit goes under a bigger brolly of Virtual Reality and because of the ongoing COVID-19 pandemic, the demand for virtual exploration is on the rise. VR has an incredible potential to reimagine and reconstruct the reality with magnificent visualizations by allowing virtual access to objects and places that may be out of reach in the real world. Undoubtedly, “Virtual-Tour” has become a celebrated methodology for cheap and cheerful voyaging. This perlustration perspicuously elucidates the impactful usage of VR in assorted fields and spotlights the use of VR in “Campus-Tour”. Additionally, it focusses on featuring the quality and restrictions of prior proposed VR techniques and ultimately, drives out the supreme strategy that offers an immersive experience to the end-user.