Resilience in design: The use of user persona to enhance co-working spaces design

F. Qaed, N. Almurbati
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Abstract

Persona is a design methodology that exemplifies targets users as fictional, detailed archetypical characters that represent distinct groupings of behaviours, goals and motivations observed and identified by the designer during the research phase of a design project. The persona method has developed from being a user cantered design methodology for IT systems to be applied in many other contexts, including the development of products, marketing, communication strategy, and service design. The method is used to communicate targeted customers' needs, allow the designer to switch between the user's perspective and the designer role and orient design teams to user experience. Despite the importance of understanding users in the interior design field, minimal research about using persona for interior designers has been recorded. This research aims to present the value of using user persona maps in designing resilience interiors, looking at a co-working space as an example. The research methodology developed persona maps as a diagnostic tool for interior designers to help design resilience interiors by understanding space users. The paper goal will be achieved by investigating persona maps as a tool for interior designers to help them understand, analyse and communicate users' needs in designing interior spaces. The customised persona model is modified to include a narrative, picture, and name to provide interior designers with a vivid and detailed representation of the design target. The results of this research are based on three qualitative phases with the participation of 46 designers; through the continuous analysis of persona maps and design implementation, this research documents the benefits of incorporating personas into different design processes. Then elaborates on difficulties experienced within the suggested model and contribute to the body of knowledge by producing a practical model that can be the starting point of a successful project brief, client's ambitions and users' requirements realisation in a project space. The findings of persona usages in the interior design of the suggested co-working space showed how persona enriched various design process phases as interior designers continuously referred to persona analysis during the conceptualisation and schematic design phases. Additionally, persona helped designers design a resilient interior by demonstrating ways of understanding and interpreting user needs and helped filter user information to develop guidelines and design components that responded to users' hidden needs. Moreover, the user's persona helped the Interior Designers bridge the gap between a theoretical understanding of users in space and design for them. The findings revealed that persona could be in the aesthetical form of the resulting space design and the long-term value and functionality of space, making it a more resilient interior aid.
设计中的弹性:使用用户角色来增强共同工作空间的设计
人物角色是一种设计方法,它将目标用户作为虚构的、详细的原型角色,代表设计师在设计项目的研究阶段观察和识别的不同行为、目标和动机。人物角色方法已经从一个以用户为中心的IT系统设计方法发展到应用于许多其他环境,包括产品开发、市场营销、通信策略和服务设计。该方法用于沟通目标客户的需求,允许设计师在用户视角和设计师角色之间切换,并将设计团队定位于用户体验。尽管在室内设计领域了解用户很重要,但关于室内设计师使用角色的研究却很少。本研究旨在展示在设计弹性室内空间时使用用户角色图的价值,并以联合办公空间为例。研究方法开发了人物地图作为室内设计师的诊断工具,通过了解空间用户来帮助设计弹性室内设计。论文目标将通过调查人物地图作为室内设计师的工具来实现,帮助他们理解、分析和沟通用户在设计室内空间时的需求。定制的人物模型被修改为包含叙述、图片和名称,为室内设计师提供设计目标的生动和详细的表示。本研究的结果基于三个定性阶段,有46位设计师参与;通过对人物角色图和设计实现的持续分析,本研究记录了将人物角色纳入不同设计过程的好处。然后详细说明在建议的模型中遇到的困难,并通过生成一个实用的模型来贡献知识体系,该模型可以成为成功项目简介的起点,客户的抱负和用户在项目空间中的需求实现。在建议的联合办公空间的室内设计中,人物角色使用的发现表明,随着室内设计师在概念化和方案设计阶段不断参考人物角色分析,人物角色如何丰富了各个设计过程阶段。此外,人物角色通过展示理解和解释用户需求的方法,帮助设计师设计一个有弹性的内部,并帮助过滤用户信息,以制定响应用户隐藏需求的指导方针和设计组件。此外,用户的角色帮助室内设计师弥合了对空间用户的理论理解和为他们设计之间的差距。研究结果表明,人物形象可以体现在最终空间设计的美学形式中,也可以体现空间的长期价值和功能,使其成为更有弹性的室内辅助。
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