T. Ichimura, K. Fujita, Seizo Tanaka, M. Hori, Lalith Maddegedara, Y. Shizawa, Hiroshi Kobayashi
{"title":"Physics-Based Urban Earthquake Simulation Enhanced by 10.7 BlnDOF × 30 K Time-Step Unstructured FE Non-Linear Seismic Wave Simulation","authors":"T. Ichimura, K. Fujita, Seizo Tanaka, M. Hori, Lalith Maddegedara, Y. Shizawa, Hiroshi Kobayashi","doi":"10.1109/SC.2014.7","DOIUrl":null,"url":null,"abstract":"With the aim of dramatically improving the reliability of urban earthquake response analyses, we developed an unstructured 3-D finite-element-based MPI-OpenMP hybrid seismic wave amplification simulation code, GAMERA. On the K computer, GAMERA was able to achieve a size-up efficiency of 87.1% up to the full K computer. Next, we applied GAMERA to a physics-based urban earthquake response analysis for Tokyo. Using 294,912 CPU cores of the K computer for 11 h, 32 min, we analyzed the 3-D non-linear ground motion of a 10.7 BlnDOF problem with 30 K time steps. Finally, we analyzed the stochastic response of 13,275 building structures in the domain considering uncertainty in structural parameters using 3 h, 56 min of 80,000 CPU cores of the K computer. Although a large amount of computer resources is needed presently, such analyses can change the quality of disaster estimations and are expected to become standard in the future.","PeriodicalId":275261,"journal":{"name":"SC14: International Conference for High Performance Computing, Networking, Storage and Analysis","volume":"24 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2014-11-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"56","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"SC14: International Conference for High Performance Computing, Networking, Storage and Analysis","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SC.2014.7","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 56
Abstract
With the aim of dramatically improving the reliability of urban earthquake response analyses, we developed an unstructured 3-D finite-element-based MPI-OpenMP hybrid seismic wave amplification simulation code, GAMERA. On the K computer, GAMERA was able to achieve a size-up efficiency of 87.1% up to the full K computer. Next, we applied GAMERA to a physics-based urban earthquake response analysis for Tokyo. Using 294,912 CPU cores of the K computer for 11 h, 32 min, we analyzed the 3-D non-linear ground motion of a 10.7 BlnDOF problem with 30 K time steps. Finally, we analyzed the stochastic response of 13,275 building structures in the domain considering uncertainty in structural parameters using 3 h, 56 min of 80,000 CPU cores of the K computer. Although a large amount of computer resources is needed presently, such analyses can change the quality of disaster estimations and are expected to become standard in the future.