Rotation-constrained optical see-through headset calibration with bare-hand alignment

Xue Hu, F. Baena, F. Cutolo
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引用次数: 4

Abstract

The inaccessibility of user-perceived reality remains an open issue in pursuing the accurate calibration of optical see-through (OST) head-mounted displays (HMDs). Manual user alignment is usually required to collect a set of virtual-to-real correspondences, so that a default or an offline display calibration can be updated to account for the user’s eye position(s). Current alignment-based calibration procedures usually require point-wise alignments between rendered image point(s) and associated physical landmark(s) of a target calibration tool. As each alignment can only provide one or a few correspondences, repeated alignments are required to ensure calibration quality. This work presents an accurate and tool-less online OST calibration method to update an offline-calibrated eye-display model. The user’s bare hand is markerlessly tracked by a commercial RGBD camera anchored to the OST headset to generate a user-specific cursor for correspondence collection. The required alignment is object-wise, and can provide thousands of unordered corresponding points in tracked space. The collected correspondences are registered by a proposed rotation-constrained iterative closest point (rcICP) method to optimise the viewpoint-related calibration parameters. We implemented such a method for the Microsoft HoloLens 1. The resiliency of the proposed procedure to noisy data was evaluated through simulated tests and real experiments performed with an eye-replacement camera. According to the simulation test, the rcICP registration is robust against possible user-induced rotational misalignment. With a single alignment, our method achieves 8.81 arcmin (1.37 mm) positional error and 1. 76° rotational error by camera-based tests in the arm-reach distance, and 10.79 arcmin (7.71 pixels) reprojection error by user tests.
旋转受限光学透明耳机校准与徒手校准
在追求光学透明(OST)头戴式显示器(hmd)的精确校准时,用户感知现实的不可访问性仍然是一个悬而未决的问题。手动用户校准通常需要收集一组虚拟到真实的对应,以便可以更新默认或离线显示校准以说明用户的眼睛位置。当前基于对准的校准程序通常需要在渲染图像点和目标校准工具的相关物理地标之间进行逐点校准。由于每次校准只能提供一个或几个对应,因此需要重复校准以确保校准质量。本文提出了一种精确且无需工具的在线OST校准方法来更新离线校准的眼显模型。固定在OST耳机上的商用RGBD相机可以无标记地跟踪用户的赤手空拳,从而生成用于收集通信的用户特定光标。所需的对齐是面向对象的,并且可以在跟踪空间中提供数千个无序的对应点。通过提出的旋转约束迭代最近点(rcICP)方法对收集到的对应进行配准,以优化与视点相关的校准参数。我们在微软HoloLens 1上实现了这种方法。通过模拟测试和用眼睛替代相机进行的真实实验,评估了所提出的程序对噪声数据的弹性。仿真实验表明,rcICP配准对用户引起的旋转错位具有较强的鲁棒性。在单次对准时,我们的方法获得了8.81角分(1.37 mm)的位置误差和1。通过基于相机的测试,手臂到达距离的旋转误差为76°,用户测试的重投影误差为10.79角分(7.71像素)。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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