Dongdong Weng, Weipeng Xu, Dong Li, Yongtian Wang, Yue Liu
{"title":"“Soul Hunter”: A novel augmented reality application in theme parks","authors":"Dongdong Weng, Weipeng Xu, Dong Li, Yongtian Wang, Yue Liu","doi":"10.1109/ISMAR.2011.6143901","DOIUrl":null,"url":null,"abstract":"This paper introduces a novel augmented reality shooting game named “Soul Hunter”, which has been successfully operating in a theme park in China. Soul Hunter adopts an innovative infrared marker scheme to build a mobile augmented reality application in a wide area. It is an extension of the traditional first person game, in which a player is able to fight with virtual ghost through a gunlike device in real environment. This paper describes the challenges of applying augmented reality in theme parks and shares some experiences in solving the problems encountered in practical applications.","PeriodicalId":298757,"journal":{"name":"2011 10th IEEE International Symposium on Mixed and Augmented Reality","volume":"89 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2011-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2011 10th IEEE International Symposium on Mixed and Augmented Reality","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISMAR.2011.6143901","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 6
Abstract
This paper introduces a novel augmented reality shooting game named “Soul Hunter”, which has been successfully operating in a theme park in China. Soul Hunter adopts an innovative infrared marker scheme to build a mobile augmented reality application in a wide area. It is an extension of the traditional first person game, in which a player is able to fight with virtual ghost through a gunlike device in real environment. This paper describes the challenges of applying augmented reality in theme parks and shares some experiences in solving the problems encountered in practical applications.