Edge Caching Strategy Based on User Preference and Game Theory

Xichen Jia
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引用次数: 0

Abstract

Caching video content to the mobile edge server is an effective solution to avoid multiple repeated requests from mobile terminal devices, reduce latency costs, and improve user QoE. In addition, mobile users in nearby areas tend to request the same video resource task, so reasonable deployment of video content to edge servers can effectively reduce the response time of user requests. This fact prompted us to design a caching strategy based on user preferences. The system model considered in this article contains multiple mobile users, multiple servers, and remote central servers. Based on the recommendation system predicting the user’s preference for specific video resources, the recommended value ranking of the video resources in the future time period is obtained, and then based on the game theory method, in each edge cache server, each video resource is calculated for the local area and neighboring areas. The cache value of the area, based on the cache value of the video resource to be cached, minimizes the delay for users to obtain the video resource, and obtains the optimal video resource cache distribution strategy. The simulation experiment results show that compared with other caching strategies, the proposed caching strategy is better than other caching strategies in terms of response time and cache task hit rate.
基于用户偏好和博弈论的边缘缓存策略
将视频内容缓存到移动边缘服务器是避免移动终端设备多次重复请求、降低延迟成本、提高用户QoE的有效解决方案。此外,附近的移动用户往往会请求相同的视频资源任务,因此将视频内容合理部署到边缘服务器可以有效减少用户请求的响应时间。这一事实促使我们根据用户偏好设计缓存策略。本文中考虑的系统模型包含多个移动用户、多个服务器和远程中心服务器。推荐系统在预测用户对特定视频资源的偏好的基础上,得到视频资源在未来时间段内的推荐值排名,然后基于博弈论方法,在每个边缘缓存服务器中,计算每个视频资源在本地和邻近区域的推荐值排名。该区域的缓存值根据需要缓存的视频资源的缓存值,最大限度地减少用户获取视频资源的延迟,从而获得最优的视频资源缓存分配策略。仿真实验结果表明,与其他缓存策略相比,所提出的缓存策略在响应时间和缓存任务命中率方面都优于其他缓存策略。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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