Reflectance sharing: image-based rendering from a sparse set of images

Todd E. Zickler, S. Enrique, R. Ramamoorthi, P. Belhumeur
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引用次数: 52

Abstract

When the shape of an object is known, its appearance is determined by the spatially-varying reflectance function defined on its surface. Image-based rendering methods that use geometry seek to estimate this function from image data. Most existing methods recover a unique angular reflectance function (e.g., BRDF) at each surface point and provide reflectance estimates with high spatial resolution. Their angular accuracy is limited by the number of available images, and as a result, most of these methods focus on capturing parametric or low-frequency angular reflectance effects, or allowing only one of lighting or viewpoint variation. We present an alternative approach that enables an increase in the angular accuracy of a spatially-varying reflectance function in exchange for a decrease in spatial resolution. By framing the problem as scattered-data interpolation in a mixed spatial and angular domain, reflectance information is shared across the surface, exploiting the high spatial resolution that images provide to fill the holes between sparsely observed view and lighting directions. Since the BRDF typically varies slowly from point to point over much of an object's surface, this method enables image-based rendering from a sparse set of images without assuming a parametric reflectance model. In fact, the method can even be applied in the limiting case of a single input image.
反射共享:基于稀疏图像集的图像渲染
当物体的形状已知时,其外观由其表面上定义的空间变化反射率函数决定。基于图像的渲染方法使用几何来从图像数据中估计这个函数。大多数现有方法在每个表面点恢复唯一的角反射率函数(例如BRDF),并提供高空间分辨率的反射率估计。它们的角度精度受到可用图像数量的限制,因此,大多数这些方法侧重于捕获参数或低频角反射效果,或者只允许一种照明或视点变化。我们提出了一种替代方法,可以增加空间变化反射函数的角精度,以换取空间分辨率的降低。通过将问题框架化为混合空间和角域中的散射数据插值,反射率信息在整个表面上共享,利用图像提供的高空间分辨率来填补稀疏观测视图和照明方向之间的空白。由于BRDF通常在物体表面的大部分地方逐点缓慢变化,因此该方法可以从稀疏的图像集进行基于图像的渲染,而无需假设参数反射模型。事实上,该方法甚至可以应用于单个输入图像的极限情况。
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