Flow Paths: A standalone tangible board system to create educational games

Alejandro Barredo, P. Garaizar
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引用次数: 5

Abstract

Educational mobile apps are ubiquitous these days. Despite of their huge commercial success, parents and children realized that physical objects manipulation requires a different set of skills, often developed using traditional toys. A century ago, Montessori proposed a methodology that emphasizes the use of physical materials to facilitate self-learning of abstract concepts. Self-correcting Montessori's materials allow learners to improve autonomously in a structured environment. In the same vein, Flow Paths provides a standalone tangible board system to create educational games.
Flow Paths:创造教育类游戏的独立有形棋盘系统
如今,教育类移动应用无处不在。尽管这些玩具在商业上取得了巨大的成功,但家长和孩子们都意识到,操纵实物需要一套不同的技能,而这些技能通常是用传统玩具开发的。一个世纪以前,蒙台梭利提出了一种方法,强调使用物理材料来促进抽象概念的自我学习。自我校正的蒙台梭利教材允许学习者在一个结构化的环境中自主提高。同样地,《Flow Paths》也提供了一个独立的有形桌面系统去创造教育类游戏。
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