Using video scenarios to present consumer product interfaces

R. Kolli
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引用次数: 7

Abstract

INTRODUCTION In the initial stages of new product development, designers present alternative concepts through sketches, storyboards, interactive prototypes and physical mock-up models. These representations are useful for communication with the design team, the client and for early usability testing with users. In caseof highly intemctive consumer electronic products (stereo systems,video cameras, fax machines, telephones etc.), LCD displays, buttons, sliders and other user control elements are closely integrated with the three dimensional product form. Hence, an assessment of the product interface necessarily involves the product form as well.
使用视频场景来呈现消费者产品界面
在新产品开发的初始阶段,设计师通过草图、故事板、交互原型和物理模型模型来呈现替代概念。这些表示对于与设计团队、客户沟通以及与用户进行早期可用性测试都很有用。对于高交互性的消费电子产品(立体声系统、摄像机、传真机、电话等),LCD显示屏、按钮、滑块等用户控制元素与三维产品形态紧密结合。因此,对产品界面的评估也必然涉及到产品形式。
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