{"title":"Kinect controlled electro-mechanical skeleton","authors":"J. Ekelmann, Brian Butka","doi":"10.1109/SECON.2012.6196971","DOIUrl":null,"url":null,"abstract":"Mimicking real-time human motion with a low cost solution has been an extremely difficult task in the past but with the release of the Microsoft Kinect motion capture system this problem has been simplified. This paper discusses the feasibility and design behind a simple robotic skeleton which utilizes the Kinect to mimic human movements in real-time. The long-term goal of this project is to construct a ½ scale model of a full robotically enhanced skeleton and demonstrate the abilities of the Kinect as a tool for human movement mimicry.","PeriodicalId":187091,"journal":{"name":"2012 Proceedings of IEEE Southeastcon","volume":"63 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-03-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"12","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2012 Proceedings of IEEE Southeastcon","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SECON.2012.6196971","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 12
Abstract
Mimicking real-time human motion with a low cost solution has been an extremely difficult task in the past but with the release of the Microsoft Kinect motion capture system this problem has been simplified. This paper discusses the feasibility and design behind a simple robotic skeleton which utilizes the Kinect to mimic human movements in real-time. The long-term goal of this project is to construct a ½ scale model of a full robotically enhanced skeleton and demonstrate the abilities of the Kinect as a tool for human movement mimicry.