Kinect controlled electro-mechanical skeleton

J. Ekelmann, Brian Butka
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引用次数: 12

Abstract

Mimicking real-time human motion with a low cost solution has been an extremely difficult task in the past but with the release of the Microsoft Kinect motion capture system this problem has been simplified. This paper discusses the feasibility and design behind a simple robotic skeleton which utilizes the Kinect to mimic human movements in real-time. The long-term goal of this project is to construct a ½ scale model of a full robotically enhanced skeleton and demonstrate the abilities of the Kinect as a tool for human movement mimicry.
Kinect控制的机电骨架
在过去,用低成本的解决方案模拟实时人体动作是一项极其困难的任务,但随着微软Kinect动作捕捉系统的发布,这个问题已经简化了。本文讨论了一种简单的机器人骨架的可行性和设计,它利用Kinect来实时模仿人类的运动。该项目的长期目标是构建一个完整的机器人增强骨架的1 / 2比例模型,并展示Kinect作为人类运动模仿工具的能力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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