Mga Kwento ni Lola Basyang: An Augmented Reality On Selected Philippine Folklore

Melba Besa
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Abstract

Children storybooks have gone far, from flat books to embossed to Audio-book to Pop-up book and now Augmented Reality books. Augmented Reality or AR is one of the innovative technologies that will be universally used given its potential and fascination.The goal of this study is to create a new way of learning with children storybooks with new technology. The innovation underpinning this research is the embedded Augmented Reality 2-Dimensional of children’s book on a mobile application. The research provides an insight into what was done using AR on children’s story books enabling the reader to place this example of AR in perspective and understand it more clearly. This paper specifically highlights an innovative development of the interfaces for providing an AR children storybook that enhances story reading and learning experience for preschool and young schoolers children via mobile AR application.
Mga Kwento ni Lola Basyang:菲律宾民间传说的增强现实
从平面书到浮雕书,从有声书到立体书,再到现在的增强现实书,儿童故事书已经走得很远了。增强现实(AR)是一项创新技术,鉴于其潜力和魅力,它将被普遍使用。本研究的目的是利用新技术创造一种与儿童一起学习的新方法——故事书。支持这项研究的创新是在移动应用程序上嵌入儿童书籍的增强现实二维。这项研究提供了一个洞察在儿童故事书中使用AR所做的事情,使读者能够正确地看待这个AR的例子,并更清楚地理解它。本文特别强调了AR儿童故事书界面的创新开发,通过移动AR应用程序增强学龄前儿童和幼儿的故事阅读和学习体验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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