Do materials matter? How surface representation affects presence in virtual environments

Jennifer Brade, Alexander Kögel, Benjamin Schreiber, Franziska Klimant
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Abstract

This article reports the impact of different visual realism of materials applied to objects on perceived presence during an assembly task. The results of the experiment show that there is a significant difference between the more realistic scene and one where the surfaces of objects have been replaced with simpler, CAD-inspired visualizations. Despite these difference, both scenarios reach high values for presence and acceptance. Therefore, less detailed and less realistic rendering of surfaces might be sufficient to obtain a high presence and acceptance level in scenarios, which focus on manual tasks, if the associated drop in presence can be tolerated.
材料重要吗?表面表征如何影响虚拟环境中的存在
本文报道了在装配任务中应用于物体的不同视觉现实主义材料对感知存在的影响。实验结果表明,更真实的场景与物体表面被更简单的、受cad启发的可视化所取代的场景之间存在显著差异。尽管存在这些差异,但这两种场景的存在感和接受度都很高。因此,在专注于手动任务的场景中,如果相关的存在度下降是可以容忍的,那么不太详细和不太真实的表面渲染可能足以获得较高的存在度和接受度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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