Overview of the Modelling of the Physical World (MOTPW) Workshop at MODELS 2012

MOTPW '12 Pub Date : 2012-10-01 DOI:10.1145/2491617.2491618
K. Duddy, Jim Steel
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引用次数: 1

Abstract

Since the popularity of models and related tools for the development of software has become more mature, the applications of approaches from the modelling community has begun to be used on models of physical objects, such as buildings, machines and biological systems. This has revealed to software tool researchers that modelling and model manipulation from physical world perspectives has been applied a lot longer in many of these domains than in software. However, as software modelling follows software trends, software modellers and tool builders have been able to take advantage of new developments such as the open source movement, and agile software methodologies. This has increasingly drawn architects, engineers, biologists and others concerned with physical systems to the software modelling community. This workshop aimed to meet two complimentary goals: providing a focus on physical modelling and its use of software engineering approaches; and attempting to learn lessons in the software community from the longer established disciplines of modelling real world objects and systems which often requires more rigour and narrower margins for failure than software typically achieves. We also hoped that some islands in the IT community may be bridged through the example of bridges between models used in physical disciplines and software models.
物理世界建模概述(MOTPW)研讨会在模型2012
由于模型和相关软件开发工具的普及已经变得更加成熟,建模界的方法已经开始应用于物理对象的模型,如建筑物、机器和生物系统。这向软件工具研究人员揭示,从物理世界的角度建模和模型操作在许多这些领域的应用时间要比在软件领域的应用时间长得多。然而,由于软件建模遵循软件趋势,软件建模者和工具构建者已经能够利用新的发展,例如开放源代码运动和敏捷软件方法。这越来越多地将建筑师、工程师、生物学家和其他关注物理系统的人吸引到软件建模社区。本次研讨会旨在满足两个互补的目标:提供对物理建模及其软件工程方法的使用的关注;并且试图在软件社区中从建立较长时间的建模现实世界对象和系统的学科中吸取教训,这通常需要比软件通常实现的更严格和更窄的失败边缘。我们还希望IT社区中的一些孤岛可以通过物理学科中使用的模型和软件模型之间的桥梁的例子来连接起来。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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