Playing at Engineering Education: The Dirty Dozen Puzzle Contest

H. Corley
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引用次数: 0

Abstract

Beginning in 2000, the author has run an annual online puzzle contest for engineering students as one of UTA’s Engineering Week activities. The goal of developing this tradition has been to show that problem solving can be both fun and profitable. The contest has been humorously dubbed the Dirty Dozen Puzzle Contest from the challenging nature of its thirteen problems. The winner of each year’s contest receives a $1000 scholarship, which also gives in-state tuition for up to three semesters for a non-Texas resident. As a result, approximately 10% of all engineering students participate. This paper provides details of the contest’s philosophy and administration, as well as past contest puzzles. Moreover, other engineering schools are invited to participate in an intercollegiate competition.
在工程教育中玩耍:肮脏的一打拼图比赛
从2000年开始,作者为工科学生举办了一年一度的在线智力竞赛,作为UTA工程周的活动之一。发展这一传统的目的是为了表明解决问题既有趣又有利可图。这场比赛被幽默地称为“十二道谜题大赛”,因为它有13个难题,具有挑战性。每年比赛的获胜者将获得1000美元的奖学金,该奖学金还将为非德克萨斯州居民提供最多三个学期的州内学费。因此,大约有10%的工科学生参加了这个项目。本文详细介绍了比赛的理念和管理,以及过去的比赛难题。此外,其他工程学院也被邀请参加校际竞赛。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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