A map-based system using speech and 3D gestures for pervasive computing

A. Corradini, R. M. Wesson, Philip R. Cohen
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引用次数: 34

Abstract

We describe an augmentation of Quickset, a multimodal voice/pen system that allows users to create and control map-based, collaborative, interactive simulations. In this paper, we report on our extension of the graphical pen input mode front stylus/mouse to 3D hand movements. To do this, the map is projected onto a virtual plane in space, specified by the operator before the start of the interactive session. We then use our geometric model to compute the intersection of hand movements with the virtual plane, translating these into map coordinates on the appropriate system. The goal of this research is the creation of a body-centered, multimodal architecture employing both speech and 3D hand gestures, which seamlessly, and unobtrusively supports distributed interaction. The augmented system, built on top of an existing architecture, also provides an improved visualization, management and awareness of a shared understanding. Potential applications of this work include telemedicine, battlefield management and any kind of collaborative decision-making during which users may wish to be mobile.
一个基于地图的系统,使用语音和3D手势进行普适计算
我们描述了Quickset的增强,这是一个多模态语音/笔系统,允许用户创建和控制基于地图的协作交互式模拟。在本文中,我们报告了我们的扩展图形笔输入模式前触控笔/鼠标到3D手部运动。要做到这一点,地图被投影到空间中的虚拟平面上,由操作员在交互式会话开始之前指定。然后,我们使用我们的几何模型来计算手部运动与虚拟平面的交点,并将这些交点转换为适当系统上的地图坐标。这项研究的目标是创建一个以身体为中心的多模式架构,同时使用语音和3D手势,无缝地、不显眼地支持分布式交互。增强的系统建立在现有架构之上,还提供了改进的可视化、管理和共享理解的意识。这项工作的潜在应用包括远程医疗、战场管理和用户可能希望移动的任何类型的协作决策。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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