Work-In-Progress—A Mobile Augmented Reality Application for Learning about Trademark Registration in Intellectual Property Education

Jorge Bacca-Acosta, Jenny-Paola Lis-Gutiérrez, Cecilia Ávila-Garzón, Marithza Sandoval-Escobar, Jairo Cardenas-Criollo
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Abstract

Intellectual Property (IP) education plays a key role for support and creativity in society. However, research on IP education has not paid attention to the potential that AR could bring to this field. This work-in-progress paper presents an augmented reality mobile application developed in Unity for learning trademark registration as part of the first phase of a research project studying the uses of AR in intellectual property education. This paper describes the design of the application and some screenshots of the final developed version, the research method, instruments to evaluate the application, and preliminary findings. The main contribution of this paper is a use case of AR in the field of intellectual property education, an example of designing an app for this topic and some insights into the benefits of AR in the field of intellectual property education.
移动增强现实在知识产权教育中商标注册学习中的应用
知识产权教育在促进社会支持和创造方面发挥着关键作用。然而,关于知识产权教育的研究并没有关注到AR可能给这一领域带来的潜力。这篇正在进行的论文介绍了一个用Unity开发的增强现实移动应用程序,用于学习商标注册,作为研究AR在知识产权教育中的应用的研究项目的第一阶段的一部分。本文介绍了应用程序的设计和最终开发版本的一些截图,研究方法,评估应用程序的工具和初步发现。本文的主要贡献是AR在知识产权教育领域的用例,为该主题设计应用程序的示例以及对AR在知识产权教育领域的好处的一些见解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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