Design of a wearable tactile display

Francine Gemperle, N. Ota, D. Siewiorek
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引用次数: 186

Abstract

Tactile displays are a viable way for people to interact with wearable computers. Human tactile perception is robust. A variety of shrinking tactile stimulator (tactor) technologies are available. Tactile displays are uniquely appropriate for wearable applications because of their close proximity to our 20 square feet of touch receptors: our skin. Tactile displays can solve issues of intrusive computers and multiple demands on user visual and audio attention. They are discreet and seamlessly integrate with most human activity. Tactile displays will neither conflict with nor replace audio and visual display but rather support information on these other displays and fill in the gaps where necessary. This paper presents our work in optimizing the design of a tactile display and discusses some of the issues and opportunities surrounding tactile displays for wearable computers. Additionally, we hope to inspire more work in this area.
一种可穿戴触觉显示器的设计
触觉显示器是人们与可穿戴电脑互动的一种可行方式。人类的触觉感知是稳健的。各种收缩触觉刺激(因子)技术是可用的。触觉显示器非常适合可穿戴应用,因为它们非常接近我们20平方英尺的触觉感受器:我们的皮肤。触觉显示可以解决侵入式计算机和对用户视觉和音频注意力的多重需求的问题。它们是谨慎的,与大多数人类活动无缝结合。触觉显示既不会与音频和视觉显示冲突,也不会取代音频和视觉显示,而是支持其他显示上的信息,并在必要时填补空白。本文介绍了我们在优化触觉显示设计方面的工作,并讨论了围绕可穿戴计算机触觉显示的一些问题和机遇。此外,我们希望在这一领域激发更多的工作。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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