Developing Educational Game as Language Acquisition Media for Young Learners

Farid Helmi Setyawan, S. Susanto
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引用次数: 1

Abstract

Language acquisition is the process of language mastery done by children naturally when they learn their mother of tongue. The era of globalization with the presence of sophisticated technology requires children to be able to use technology well. With the presence of technology, it makes it easy for children to learn many things, especially languages. The purpose of using language learning media based on the educational game culture character of the android system is to increase language acquisition for early childhood. With this language learning media, early childhood is helped in understanding and mastering verbal vocabulary. In addition, in this era, many people have Smart Phones that can load various applications. In addition, it is very easy for parents to access or open an android-based media application from their Smart Phones. The research method used is research and development. This development was carried out in the learning media, namely language learning media based on the educational character of the culture system of the android system. This study uses the Borg and Gall development theory which has been simplified into six stages. This research was conducted at PAUD / TK in the Ngawi Regency, East Java. The research subjects are early childhood and parents in PAUD/TK Ngawi Regency with a total of 50 people. The results of this study are in the form of educational learning applications based on the educational game culture character of the Android system. The results of the data analysis showed that, from 50 respondents who are parents of children, 44 people stated that the media ere feasible and very useful and 45 people gave positive responses. From the results of the addition of the acquisition of children's language shows 46 children experienced progress and the addition of the acquisition of a new language. The results of this study are expected to facilitate early childhood in language acquisition
开发教育游戏作为青少年语言习得媒介
语言习得是儿童在学习母语的过程中自然完成的语言掌握过程。全球化时代伴随着尖端技术的出现,要求孩子们能够很好地使用技术。随着科技的出现,孩子们很容易学习很多东西,尤其是语言。基于android系统的教育游戏文化特征,使用语言学习媒体的目的是促进幼儿的语言习得。这种语言学习媒介有助于幼儿理解和掌握口头词汇。此外,在这个时代,很多人都有智能手机,可以加载各种应用程序。此外,家长很容易通过智能手机访问或打开基于android的媒体应用程序。使用的研究方法是研究和开发。这种开发是在学习媒体上进行的,即基于android系统文化系统的教育特性的语言学习媒体。本研究采用Borg和Gall发展理论,该理论已被简化为六个阶段。这项研究是在东爪哇省Ngawi摄政的PAUD / TK进行的。研究对象为PAUD/TK Ngawi摄政的幼儿和家长,共50人。本研究的成果是基于Android系统的教育游戏文化特征,以教育学习应用的形式实现的。数据分析的结果显示,在50名有孩子的父母的受访者中,有44人表示媒体是可行的,非常有用,45人给出了积极的回应。从结果来看,46名儿童的语言习得经历了加法和新语言习得的进步。本研究的结果有望促进幼儿的语言习得
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