Leadership Styles of Game Jam Organizers

Travis Faas, Zhicong Lu
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Abstract

Organizers are crucial for the design and implementation of game jams, and yet they do not all share the same organizing philosophies. Different leadership strategies tend be adopted depending on variations in jam goals, such as community formation, enabling creativity, or teaching and learning. While the goals of game jam organizers are known, details about how organizers lead and organize their jams are lacking. To understand these leadership strategies, we interviewed seventeen game jam organizers who ran online and physical game jams for student groups, hobbyists, and semi-professional game developers. We found that these organizers valued learning, community, and creativity, and employed leadership strategies such as establishing a vision for jam outcomes, attending to participant emotional needs, and providing mentorship to ensure participants remained engaged during their game jams. We also found a tension between creativity and learning oriented leadership strategies, with some organizers choosing to disengage to remove their influence on event outcomes. We use these findings to reflect upon how to balance game jams for both learning and creativity, and how to design for leaderless jams.
Game Jam组织者的领导风格
组织者对于游戏jam的设计和执行至关重要,但他们并不都拥有相同的组织理念。不同的领导策略往往会根据不同的jam目标而被采用,比如社区的形成,创造能力,或者教与学。虽然我们知道游戏jam组织者的目标,但却缺乏关于组织者如何领导和组织他们的jam的细节。为了理解这些领导策略,我们采访了17位game jam组织者,他们为学生团体、业余爱好者和半专业游戏开发者举办了在线和实体游戏jam。我们发现,这些组织者重视学习、社区和创造力,并采用领导策略,如建立jam结果的愿景,关注参与者的情感需求,并提供指导,以确保参与者在游戏jam期间保持参与。我们还发现,创造力和学习型领导策略之间存在紧张关系,一些组织者选择退出,以消除他们对活动结果的影响。我们利用这些发现来思考如何平衡学习和创造性的游戏阻塞,以及如何设计无领导的阻塞。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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