Skeleton based shape matching using reweighted random walks

Ngo Truong Giang, Ngo Quoc Tao, N. D. Dung, Nguyen Trong The
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引用次数: 6

Abstract

Shape matching is a very important issue and challenging task in computer vision. In this paper, the problem of finding a matching between two shapes is addressed by establishing correspondences between two their skeleton graphs based on random walk framework. We first propose a novel skeleton graph model in which nodes represent end-nodes of skeleton while edges describe relations between two end-nodes. Matching between two skeletons is then formulated as graph matching, which is solved by ranking on an association graph via random walks. By applying the random walks with reweighting jumps on the association skeleton graph, the proposed method can collect potential matches, eliminating the unreliable matches, which are affected by noise and distortion. Comparative experiments on several benchmark data sets show that the proposed method produces more accurate results than the previous works.
基于骨架的形状匹配使用重加权随机游走
形状匹配是计算机视觉中一个非常重要的问题和具有挑战性的任务。本文基于随机游走框架,通过建立两个形状的骨架图之间的对应关系,解决了两个形状之间的匹配问题。首先提出了一种新的骨架图模型,其中节点表示骨架的末端节点,边描述两个末端节点之间的关系。然后将两个骨架之间的匹配表述为图匹配,通过随机行走在关联图上排序来解决。该方法通过在关联骨架图上应用带重权跳变的随机游走,收集潜在匹配,消除受噪声和失真影响的不可靠匹配。在多个基准数据集上的对比实验表明,该方法比以往的方法得到了更准确的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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