A practical mesh simplification algorithm applied in molecular optical simulation environment

Hui Li, Zongfeng Wang
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引用次数: 0

Abstract

As a challenging task for molecular optical imaging simulation, virtual optical environment is needed to achieve optical signals with high precision on the external surface of small animal. In general, millions of triangle meshes are used to model complicated biological tissues and irregular bioluminescent sources in virtual optical environment. Therefore, mesh simplification is very important for storage, transmission, process, and real-time rendering in molecular optical simulation. In this paper, a practical mesh simplification algorithm combining half-edge data structure and modified Quadric Error Metrics is introduced in detail, which has been successfully applied in our molecular optical simulation environment. Experiments and error analysis show that the proposed method yields optimal speedup and high accuracy at the end of the paper.
一种应用于分子光学模拟环境的实用网格简化算法
虚拟光学环境是小动物体外表面实现高精度光信号的一项具有挑战性的任务。在虚拟光学环境中,通常使用数百万个三角形网格来模拟复杂的生物组织和不规则的生物发光源。因此,网格简化对于分子光学模拟中的存储、传输、处理和实时渲染都是非常重要的。本文详细介绍了一种结合半边数据结构和修正二次误差度量的实用网格简化算法,并成功应用于我们的分子光学模拟环境中。实验和误差分析表明,该方法具有最佳的加速性能和较高的精度。
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