Interactive Posters: An Alternative to Collect Practitioners' Experience

Philipp Diebold, M. Galster, A. Rainer, Sherlock A. Licorish
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引用次数: 9

Abstract

Context: The validity of survey-based research depends on, amongst other considerations, the number and validity of obtained data points. As with any empirical study that involves practitioners, collecting data via surveys is difficult. Objectives: We report our experiences derived while conducting an industry survey on the impact of agile practices on software process quality. Method: After unsuccessfully trying to collect data with an online questionnaire, we used an interactive approach with posters at practitioners-focussed software engineering community events to aid data collection. Results: We present a list of lessons learnt. In particular, the poster-based data collection approach provided utility, for both gathering a large amount of responses and facilitating follow-up interactions with study participants. Conclusion: Our experiences in this work may help those facing challenges associated with obtaining responses from practitioners through the use of potentially complex questionnaires.
互动海报:收集从业人员经验的另一种选择
背景:基于调查的研究的有效性取决于获得的数据点的数量和有效性,以及其他考虑因素。与任何涉及从业者的实证研究一样,通过调查收集数据是困难的。目标:我们报告了我们在进行敏捷实践对软件过程质量影响的行业调查时获得的经验。方法:在尝试通过在线问卷收集数据失败后,我们在实践者关注的软件工程社区活动中使用了一种交互式方法,即海报来帮助数据收集。结果:我们提出了一份经验教训清单。特别是,基于海报的数据收集方法提供了实用性,既收集了大量的回应,又促进了与研究参与者的后续互动。结论:我们在这项工作中的经验可以帮助那些面临挑战的人通过使用可能复杂的问卷从从业者那里获得回应。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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