Inquiry Based Learning of Selected Computer Sciences Concepts and Principles

Ľ. Šnajder, J. Guniš
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引用次数: 4

Abstract

Abstract In the article we describe the proposal of two unplugged activities verified in practice together with methodological commentaries on how to use them in computer science education. The first activity is oriented on discovering and understanding the basic principles and rules of computer communication carried out by pupils themselves. We encourage pupils to simulate communication in a computer network and solve raised problems. The aim is to lead pupils to discover the encoded message within transmitted information (the structure of TCP/IP packet) and to realize the significance and importance of communication protocols. The second activity is oriented on discovering and devising the principles of information encoding; the code length dependence on the quantity of states, unambiguous encoding, the use of n-ary trees in encoding, etc.
基于探究的计算机科学概念和原理选择学习
在本文中,我们描述了两个在实践中验证的不插电活动的建议,以及如何在计算机科学教育中使用它们的方法评论。第一个活动以发现和理解计算机通信的基本原理和规则为导向,由学生自己进行。我们鼓励学生在计算机网络中模拟交流,并解决提出的问题。目的是引导学生发现传输信息(TCP/IP数据包结构)中的编码信息,并认识到通信协议的意义和重要性。第二项活动的重点是发现和设计信息编码的原则;编码长度依赖于状态的数量,无二义编码,在编码中使用n-树等。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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