An Investigation into the Use of an Atomistic, Hermeneutic, Holistic Approach in Education Relating to the Architectural Design Process

N. Pritchard
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引用次数: 0

Abstract

Within architectural education, students arrive fore-armed with; their life-experience; knowledge gained from subject-based learning; their brains and more specifically their imaginations. The learning-by-doing that they embark on in studio-based/project-based learning calls for supervision that allows the student to proactively undertake research and experimentation with design solution possibilities. The degree to which this supervision includes direction is subject to debate and differing opinion. It can be argued that if the student is to learn-by-doing, then design decision making within the design process needs to be instigated and owned by the student so that they have the ability to personally reflect on and evaluate those decisions. Within this premise lies the problem that the student's endeavours can become unstructured and unfocused as they work their way into a new and complex activity. A resultant weakness can be that the design activity is compartmented and not holistic or comprehensive, and therefore, the student's reflections are consequently impoverished in terms of providing a positive, informative feedback loop. The construct proffered in this paper is that a supportive 'armature' or 'Heuristic-Framework' can be developed that facilitates a holistic approach and reflective learning. The normal explorations of architectural design comprise: Analysing the site and context, reviewing building precedents, assimilating the briefing information. However, the student can still be compromised by 'not knowing what they need to know'. The long-serving triad 'Firmness, Commodity and Delight' provides a broad-brush framework of considerations to explore and integrate into good design. If this were further atomised in subdivision formed from the disparate aspects of architectural design that need to be considered within the design process, then the student could sieve through the facts more methodically and reflectively in terms of considering their interrelationship conflict and alliances. The words facts and sieve hold the acronym of the aspects that form the Heuristic-Framework: Function, Aesthetics, Context, Tectonics, Spatial, Servicing, Infrastructure, Environmental, Value and Ecological issues. The Heuristic could be used as a Hermeneutic Model with each aspect of design being focused on and considered in abstraction and then considered in its relation to other aspect and the design proposal as a whole. Importantly, the heuristic could be used as a method for gathering information and enhancing the design brief. The more poetic, mysterious, intuitive, unconscious processes should still be able to occur for the student. The Heuristic-Framework should not be seen as comprehensive prescriptive formulaic or inhibiting to the wide exploration of possibilities and solutions within the architectural design process.
在与建筑设计过程相关的教育中使用原子论、解释学和整体方法的调查
在建筑教育中,学生们提前准备好了;他们的生活经验;从学科学习中获得的知识;他们的大脑,更具体地说,他们的想象力。他们在基于工作室/基于项目的学习中开始的边做边学要求监督,允许学生主动进行研究和实验,以设计解决方案的可能性。这种监督包括指导的程度受到争论和不同意见的影响。可以说,如果学生是边做边学,那么设计过程中的设计决策就需要由学生主导和拥有,这样他们就有能力亲自反思和评估这些决策。在这个前提下存在的问题是,当学生们进入一个新的、复杂的活动时,他们的努力可能会变得没有条理、没有重点。由此产生的弱点可能是设计活动是分开的,而不是整体的或全面的,因此,学生的反思在提供积极的信息反馈循环方面是贫乏的。本文提供的结构是可以开发一个支持性的“电枢”或“启发式框架”,以促进整体方法和反思性学习。建筑设计的常规探索包括:分析场地和文脉,回顾建筑先例,吸收简要信息。然而,学生仍然可能因为“不知道他们需要知道什么”而妥协。长期存在的“坚固,商品和乐趣”提供了一个广泛的考虑框架,以探索和整合到好的设计中。如果在设计过程中需要考虑的建筑设计的不同方面形成的细分中进一步原子化,那么学生就可以更有系统地筛选事实,并考虑到它们之间的相互关系冲突和联盟。事实和筛子这两个词是构成启发式框架的各个方面的缩写:功能、美学、语境、构造、空间、服务、基础设施、环境、价值和生态问题。启发式可以作为一种解释学模型,以抽象的方式关注和考虑设计的每个方面,然后将其与其他方面和设计方案的关系作为一个整体来考虑。重要的是,启发式可以用作收集信息和增强设计概要的方法。更诗意的、神秘的、直觉的、无意识的过程应该仍然能够发生在学生身上。启发式框架不应被视为全面的规定性、公式化或抑制建筑设计过程中对可能性和解决方案的广泛探索。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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