REal-time local stereo matching using guided image filtering

A. Hosni, M. Bleyer, Christoph Rhemann, M. Gelautz, C. Rother
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引用次数: 87

Abstract

Adaptive support weight algorithms represent the state-of-the-art in local stereo matching. Their limitation is a high computational demand, which makes them unattractive for many (real-time) applications. To our knowledge, the algorithm proposed in this paper is the first local method which is both fast (real-time) and produces results comparable to global algorithms. A key insight is that the aggregation step of adaptive support weight algorithms is equivalent to smoothing the stereo cost volume with an edge-preserving filter. From this perspective, the original adaptive support weight algorithm [1] applies bilateral filtering on cost volume slices, and the reason for its poor computational behavior is that bilateral filtering is a relatively slow process. We suggest to use the recently proposed guided filter [2] to overcome this limitation. Analogously to the bilateral filter, this filter has edge-preserving properties, but can be implemented in a very fast way, which makes our stereo algorithm independent of the size of the match window. The GPU implementation of our stereo algorithm can process stereo images with a resolution of 640 × 480 pixels and a disparity range of 26 pixels at 25 fps. According to the Middlebury on-line ranking, our algorithm achieves rank 14 out of over 100 submissions and is not only the best performing local stereo matching method, but also the best performing real-time method.
基于引导图像滤波的实时局部立体匹配
自适应支撑权算法代表了局部立体匹配的最新技术。它们的限制是高计算需求,这使得它们对许多(实时)应用程序没有吸引力。据我们所知,本文提出的算法是第一个既快速(实时)又能产生与全局算法相当的结果的局部方法。一个关键的观点是,自适应支持权算法的聚合步骤相当于用边缘保持滤波器平滑立体代价体积。从这个角度来看,原有的自适应支持权算法[1]对代价体积切片进行了双边滤波,其计算性能较差的原因是双边滤波是一个相对缓慢的过程。我们建议使用最近提出的引导滤波器[2]来克服这一限制。与双边滤波器类似,该滤波器具有边缘保持特性,但可以以非常快的方式实现,这使得我们的立体算法与匹配窗口的大小无关。我们的立体算法的GPU实现可以处理分辨率为640 × 480像素,视差范围为26像素的立体图像,速度为25 fps。根据米德尔伯里在线排名,我们的算法在100多份提交中排名第14位,不仅是表现最好的局部立体匹配方法,也是表现最好的实时方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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