Quasi-bi-quadratic Interpolation for LUT Implementation for LCD TV

H. Park, G. Seo, Chulhee Lee
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Abstract

Overdriving schemes are used to improve the response time of LCD (Liquid Crystal Display). Typically they are implemented by using LUT (Look-Up Table) within an image processor. However, the size of LUT is limited by the physical memory size and system cost. In actual implementation of LUT, final overdriving values are obtained using interpolation methods. However, interpolation errors may cause some display artifacts and response time delay. In this paper, we present an improved method for LUT implementation using linear interpolation and piecewise least-square polynomial regression to reduce such errors. The proposed method improves LUT performance with reduced memory requirements.
液晶电视LUT实现的准双二次插值
为了提高液晶显示器的响应时间,采用了超速驱动方案。通常它们是通过在图像处理器中使用LUT(查找表)来实现的。然而,LUT的大小受到物理内存大小和系统成本的限制。在LUT的实际实现中,使用插值方法获得最终的超速值。但是,插值误差可能会导致一些显示伪影和响应时间延迟。在本文中,我们提出了一种改进的LUT实现方法,使用线性插值和分段最小二乘多项式回归来减少这种误差。该方法在降低内存需求的同时提高了LUT性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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