An Ontology for Observation of Multiagent Based Simulation

Tiana Ralambondrainy, R. Courdier, D. Payet
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引用次数: 5

Abstract

In multiagent based simulation (MABS), the observation of simulation results is a complex task: interactions between simulation agents produce a large mass of simulation results, which is particularly complex to analyze. We are assured that the use of another second multiagent system is a suitable approach to achieve this task. This second system then introduces a new category of agents called observation agents. The first step to build this multiagent system for observation is to define a specification of concepts used between its observation agents. Our contribution is an ontology for observation of MABS. This ontology is composed of a set of concepts and relations usable to acquire and process simulation results, and to produce their presentation form. This ontology has three main root classes: observation elements, processing, and presentation
基于多智能体的仿真观察本体
在基于多智能体的仿真(MABS)中,仿真结果的观察是一项复杂的任务:仿真智能体之间的相互作用会产生大量的仿真结果,分析起来尤其复杂。我们确信,使用另一个多智能体系统是实现这一任务的合适方法。第二个系统随后引入了一种新的代理类别,称为观察代理。构建该多智能体观测系统的第一步是定义其观测智能体之间使用的概念规范。我们的贡献是一个观察单克隆抗体的本体论。该本体由一组概念和关系组成,这些概念和关系可用于获取和处理仿真结果,并产生仿真结果的表示形式。这个本体有三个主要的根类:观察元素、处理和表示
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