Research on Network Attack Packet Sampling Based on Stackelberg Game Theory

Lei Zhou, Hang Chen
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Abstract

Network intrusion detection is an important part of network security research. Stackelberg game theory is applied to study attack packets sampling problem in network security, and network attack packets sampling model is proposed in this paper. The network security system is regarded as the follower in this game, adjusting the strategies to maximize its benefit function according to the behavior of network attacker. We proved the existence and uniqueness of Stackelberg equilibrium in this game model. Packets sampling algorithm PSA-SM and its equivalent algorithm SPSA were designed based on linear programming. Attack packets injecting algorithm IPIA-GT is also designed. The experiment results showed that network security system can use SPSA to increase the sampling probability of attack packets, and network attacker can also use IPIA-GT to decrease the sampling probability of attack packets. When both of them used optimal strategies, the game got its equilibrium.
基于Stackelberg博弈论的网络攻击数据包采样研究
网络入侵检测是网络安全研究的重要组成部分。应用Stackelberg博弈论研究网络安全中的攻击报文采样问题,提出了网络攻击报文采样模型。将网络安全系统视为博弈的从者,根据网络攻击者的行为调整策略,使自身的利益函数最大化。证明了该博弈模型中Stackelberg均衡的存在唯一性。基于线性规划设计了分组采样算法PSA-SM及其等效算法SPSA。设计了攻击包注入算法IPIA-GT。实验结果表明,网络安全系统可以使用SPSA来提高攻击报文的采样概率,网络攻击者也可以使用IPIA-GT来降低攻击报文的采样概率。当双方都使用最优策略时,博弈就会达到平衡。
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