Aspects of Technology in Contemporary Art Education

M. Rusen
{"title":"Aspects of Technology in Contemporary Art Education","authors":"M. Rusen","doi":"10.18662/LUMENPHS/08","DOIUrl":null,"url":null,"abstract":"Technology might just be a contemporary solution to the ever-growing gap between younger student generations and the teaching systems in Art Education, which has led to lowest levels ever of attending students in modern artistic education in Romania. The causes are multiple and led to a dramatic decrease of student`s number, increase of university drop-out and reorientation of Romanian students to European Art universities with the necessary openness to new ideas and technologies of contemporary artistic transposition. In our opinion, a potential solution is to approach artistic transposition technologies from two perspectives: first, implementing existing digital technologies, and adapting them to a competitive Art Education system correlated with realities in the labor market - 3D scanning and printing, augmented reality, graphic and concept design on digital support, unconventional materials, on-line and social media documentation, smart-phone creative applications, constant  involvement in creative and participatory projects, artistic research and experimentation. The second perspective involves traditional technologies, or creatively identified as expired technologies - those of the industrial age of the last century. Those are part of the history and already developed aesthetic and cultural potential, at least for the Visual Arts - e.g. Typewriter Art. We may consider as object of study for Visual Arts a whole post-industrial archive - blueprints, designs, and accessible artifacts of the age. Facilitating the practice of contemporary art technologies means democratizing access to creativity, originality and experimental knowledge in a highly professional  field, deeply dependent on abilities and skills whose traditional development is today prohibitive expensive  - resources, time and a global labor market with requirements already adapted  to contemporary creative realities.","PeriodicalId":117939,"journal":{"name":"Logos Universality Mentality Education Novelty: Philosophy & Humanistic Science","volume":"104 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-01-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Logos Universality Mentality Education Novelty: Philosophy & Humanistic Science","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.18662/LUMENPHS/08","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2

Abstract

Technology might just be a contemporary solution to the ever-growing gap between younger student generations and the teaching systems in Art Education, which has led to lowest levels ever of attending students in modern artistic education in Romania. The causes are multiple and led to a dramatic decrease of student`s number, increase of university drop-out and reorientation of Romanian students to European Art universities with the necessary openness to new ideas and technologies of contemporary artistic transposition. In our opinion, a potential solution is to approach artistic transposition technologies from two perspectives: first, implementing existing digital technologies, and adapting them to a competitive Art Education system correlated with realities in the labor market - 3D scanning and printing, augmented reality, graphic and concept design on digital support, unconventional materials, on-line and social media documentation, smart-phone creative applications, constant  involvement in creative and participatory projects, artistic research and experimentation. The second perspective involves traditional technologies, or creatively identified as expired technologies - those of the industrial age of the last century. Those are part of the history and already developed aesthetic and cultural potential, at least for the Visual Arts - e.g. Typewriter Art. We may consider as object of study for Visual Arts a whole post-industrial archive - blueprints, designs, and accessible artifacts of the age. Facilitating the practice of contemporary art technologies means democratizing access to creativity, originality and experimental knowledge in a highly professional  field, deeply dependent on abilities and skills whose traditional development is today prohibitive expensive  - resources, time and a global labor market with requirements already adapted  to contemporary creative realities.
当代艺术教育中的技术层面
技术可能只是解决年轻一代学生与艺术教育教学体系之间日益扩大的差距的当代解决方案,这导致罗马尼亚现代艺术教育的学生人数最低。原因是多方面的,导致学生人数急剧减少,大学辍学人数增加,罗马尼亚学生重新定向到欧洲艺术大学,对当代艺术转换的新思想和技术持必要的开放态度。在我们看来,一个潜在的解决方案是从两个角度来看待艺术转换技术:首先,实施现有的数字技术,并使其适应与劳动力市场现实相关的竞争性艺术教育系统- 3D扫描和打印,增强现实,数字支持的图形和概念设计,非常规材料,在线和社交媒体文档,智能手机创意应用程序,不断参与创意和参与性项目,艺术研究和实验。第二种观点涉及传统技术,或创造性地认定为过时的技术,即上世纪工业时代的技术。这些都是历史的一部分,并且已经发展出了审美和文化潜力,至少对于视觉艺术来说是这样——比如打字机艺术。我们可以把视觉艺术的研究对象看作是整个后工业时代的档案——蓝图、设计和可接触的时代文物。促进当代艺术技术的实践意味着在一个高度专业的领域中,使创造力、原创性和实验知识的获取民主化,这深深地依赖于能力和技能,而这些能力和技能的传统发展在今天是令人望而却步的昂贵——资源、时间和全球劳动力市场,其要求已经适应了当代的创作现实。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信