Fast multiple-baseline stereo with occlusion

M. Drouin, Martin Trudeau, S. Roy
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引用次数: 8

Abstract

This paper presents a new and fast algorithm for multi-baseline stereo designed to handle the occlusion problem. The algorithm is a hybrid between fast heuristic occlusion overcoming algorithms that precompute an approximate visibility and slower methods that use correct visibility handling. Our approach is based on iterative dynamic programming and computes simultaneously disparity and camera visibility. Interestingly, dynamic programming makes it possible to compute exactly part of the visibility information. The remainder is obtained through heuristics. The validity of our scheme is established using real imagery with ground truth and compares favorably with other state-of-the-art multi-baseline stereo algorithms.
快速多基线立体遮挡
针对遮挡问题,提出了一种新的快速多基线立体图像算法。该算法是一种混合的快速启发式遮挡克服算法,预先计算一个近似的可见性和较慢的方法,使用正确的可见性处理。我们的方法基于迭代动态规划,同时计算视差和相机可见性。有趣的是,动态规划使得精确计算可见性信息的一部分成为可能。余数通过启发式计算得到。我们的方案的有效性是通过使用真实的地面图像来确定的,并且与其他最先进的多基线立体算法相比具有优势。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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