Data-driven Fingertip Appearance for Interactive Hand Simulation

S. Andrews, Mark W. Jarvis, P. Kry
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引用次数: 7

Abstract

Contact on a finger pad results in deformation that redistributes blood within the fingertip tissue in a manner correlated to the pressure. We build a data-driven model that relates contact information to the visible changes of the finger nail and surrounding tissue on the back of the finger tip. Our data analysis and model construction makes use of the space of hemoglobin concentrations, as opposed to an RGB color space, which permits the model to be transferred across different fingers and different people. We use principal component analysis to build a compact model which maps well to graphics hardware with an efficient fragment program implementation. We provide a validation of our model, and a demonstration of a grasping controller running in a physically based simulation, where grip strength is visible in both hand posture and the appearance of color changes at the fingertips.
交互式手部仿真的数据驱动指尖外观
手指垫上的接触导致变形,使血液在指尖组织内以一种与压力相关的方式重新分布。我们建立了一个数据驱动的模型,将接触信息与指尖背面指甲和周围组织的可见变化联系起来。我们的数据分析和模型构建利用血红蛋白浓度的空间,而不是RGB色彩空间,这使得模型可以在不同的手指和不同的人之间转移。我们使用主成分分析来建立一个紧凑的模型,该模型可以很好地映射到图形硬件,并具有高效的片段程序实现。我们对我们的模型进行了验证,并演示了在基于物理的模拟中运行的抓取控制器,其中握力在手部姿势和指尖颜色变化的外观中都是可见的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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