Rehabilitation Process of Upper Limbs Muscles through EMG Based Video Game

Rizwan Ullah Khan, Muhammad Waseem Tahir, M. Tiwana
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引用次数: 5

Abstract

This paper presents a human-computer interface system using Electromyography (EMG) signals to design a computer-based video game that enhances the muscle strength and can be used for rehabilitation of fist, wrist or forearm muscles. This game encompasses the rehabilitation of the muscle in itself by asking the user to move the muscle and measure the potential difference generated due to action potential using MyoWare muscle sensors kit. This newly generated raw EMG signal is passed on to Arduino, which is interfaced with a computer through a Graphical User Interface (GUI) based computer game, coded and designed in MATLAB. The gaming console presents an interesting and enjoyable platform as a modern treatment approach for stroke rehabilitation and provides an opportunity to practice activities that are not or cannot be practiced within the clinical environment. It encourages a higher number of repetitions than traditional therapy tasks without the supervision of an expert. However, due to the higher computational delay of 2 to 5 seconds between two consecutive input operations, MATLAB is not suitable for creating a real-time virtual gaming environment. The primary objective of the paper is to design and evaluate the effects of an interactive video game environment for upper limb muscle rehabilitation. Secondary outcomes included process limitations and adverse events based on the current equipment and techniques used.
基于电子游戏的上肢肌电图康复过程
本文提出了一种人机界面系统,利用肌电图(Electromyography, EMG)信号来设计一种基于计算机的视频游戏,该游戏可以增强肌肉力量,并可用于拳头、手腕或前臂肌肉的康复。这款游戏通过让用户移动肌肉,并使用MyoWare肌肉传感器套件测量由于动作电位产生的电位差,从而包含了肌肉本身的康复。将新生成的原始肌电信号传递给Arduino, Arduino通过基于图形用户界面(GUI)的计算机游戏与计算机接口,在MATLAB中进行编码和设计。游戏控制台提供了一个有趣和愉快的平台,作为中风康复的现代治疗方法,并提供了一个机会来练习在临床环境中没有或不能练习的活动。在没有专家监督的情况下,它鼓励比传统治疗任务更多的重复次数。然而,由于两次连续输入操作之间的计算延迟较高,为2 - 5秒,因此MATLAB不适合创建实时虚拟游戏环境。本文的主要目的是设计和评估互动式视频游戏环境对上肢肌肉康复的影响。次要结局包括基于当前使用的设备和技术的工艺限制和不良事件。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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