{"title":"Creating Models of Serious Educational Games for the Purpose of Medical Training","authors":"G. Georgieva-Tsaneva","doi":"10.55630/stem.2021.0319","DOIUrl":null,"url":null,"abstract":"The report presents the serious educational games in the field of medicine and their advantages in the medical education of the scientific community, medical professionals, teachers, researchers, trainers, decision makers, training companies, students, gamers and others. Research and analysis of innovative, technological methods and tools for creating semantically based knowledge for the purposes of training in medicine has been conducted. Research and analysis of innovative methods and tools for modeling and creating computer-based medical educational resources have been made. Attention is paid to the methods for creating computer-based resources in the field of medical education. The report presents videos and a serious educational game that are used in medical universities in medical education.","PeriodicalId":183669,"journal":{"name":"Innovative STEM Education","volume":"10 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-06-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Innovative STEM Education","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.55630/stem.2021.0319","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The report presents the serious educational games in the field of medicine and their advantages in the medical education of the scientific community, medical professionals, teachers, researchers, trainers, decision makers, training companies, students, gamers and others. Research and analysis of innovative, technological methods and tools for creating semantically based knowledge for the purposes of training in medicine has been conducted. Research and analysis of innovative methods and tools for modeling and creating computer-based medical educational resources have been made. Attention is paid to the methods for creating computer-based resources in the field of medical education. The report presents videos and a serious educational game that are used in medical universities in medical education.