Goodies for data: Game-based data propagation in DTNs

S. Schildt, L. Wolf
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引用次数: 2

Abstract

Many research projects from the areas of ubiquitous computing or public sensing propose using modern smartphones to build a data distribution network. Most ignore the question, why users should participate in such networks. In this paper we propose a cost-effective advertising network that is superior to classical non-electronic means of distributing ads, that will motivate users to participate and transport data due to its ability to provide various interesting location-based games and rewards. The proposed system has such low investment and operation costs, that deployment as advertisement platform even by very small businesses is a realistic option. We will show that the system, once deployed, is able to support and influence data propagation for novel kinds of Smart City applications such as public sensing.
数据优势:ddn中基于游戏的数据传播
许多来自普适计算或公共传感领域的研究项目建议使用现代智能手机来构建数据分发网络。大多数人都忽略了一个问题:用户为什么要加入这样的网络?在本文中,我们提出了一个具有成本效益的广告网络,它优于传统的非电子广告分发方式,它将激励用户参与和传输数据,因为它能够提供各种有趣的基于位置的游戏和奖励。该系统的投资和运营成本很低,即使是非常小的企业也可以将其部署为广告平台。我们将展示该系统一旦部署,就能够支持和影响新型智慧城市应用(如公共传感)的数据传播。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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