Development and Preliminary Evaluation of a User-friendly and Engaging Virtual Reality Program for Rehabilitation

K. Yoshioka
{"title":"Development and Preliminary Evaluation of a User-friendly and Engaging Virtual Reality Program for Rehabilitation","authors":"K. Yoshioka","doi":"10.5821/conference-9788419184849.20","DOIUrl":null,"url":null,"abstract":"We have developed a user-friendly and engaging virtual reality (VR) program called “Let’s stand up and travel the world!” which is used for performing sitting-down and standing-up rehabilitation exercises. This program allows patients to actively engage in rehabilitation exercises every day with the feeling of traveling while viewing images of landscapes from around the world. Because the achievement levels in the exercise plans are connected to the completeness of the images presented, the program helps patients to actively engage in rehabilitation exercises for long periods without becoming bored (patented). The progress of the program is guided by text and voice on the VR screen and can be executed by gazing at icons or by hand movements (touching virtual icons), achieving a universal design. \n \nThe effectiveness of using the program as a home rehabilitation program for the elderly was evaluated by asking an experimental participant to perform sitting-down and standing-up exercises. As a result, the participant was able to perform rehabilitation, which involved 30 standing and sitting movements, every day for 7 days. In psychological evaluation using a two-dimensional mood scale–short term (TDMS-ST), the mean scores for the “Level of Vitality,” “Level of Stability,” and “Level of Pleasure” significantly increased after performing the program’s exercises. The results show that the participant felt lively, excited, calm, and relaxed after exercises using the VR program.","PeriodicalId":433529,"journal":{"name":"9th International Conference on Kansei Engineering and Emotion Research. KEER2022. Proceedings","volume":"10 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"9th International Conference on Kansei Engineering and Emotion Research. KEER2022. Proceedings","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.5821/conference-9788419184849.20","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

We have developed a user-friendly and engaging virtual reality (VR) program called “Let’s stand up and travel the world!” which is used for performing sitting-down and standing-up rehabilitation exercises. This program allows patients to actively engage in rehabilitation exercises every day with the feeling of traveling while viewing images of landscapes from around the world. Because the achievement levels in the exercise plans are connected to the completeness of the images presented, the program helps patients to actively engage in rehabilitation exercises for long periods without becoming bored (patented). The progress of the program is guided by text and voice on the VR screen and can be executed by gazing at icons or by hand movements (touching virtual icons), achieving a universal design. The effectiveness of using the program as a home rehabilitation program for the elderly was evaluated by asking an experimental participant to perform sitting-down and standing-up exercises. As a result, the participant was able to perform rehabilitation, which involved 30 standing and sitting movements, every day for 7 days. In psychological evaluation using a two-dimensional mood scale–short term (TDMS-ST), the mean scores for the “Level of Vitality,” “Level of Stability,” and “Level of Pleasure” significantly increased after performing the program’s exercises. The results show that the participant felt lively, excited, calm, and relaxed after exercises using the VR program.
一个用户友好的和引人入胜的虚拟现实康复程序的开发和初步评估
我们开发了一个用户友好且引人入胜的虚拟现实(VR)程序,名为“让我们站起来环游世界!”,用于进行坐立康复训练。这个项目让患者每天都能积极地进行康复锻炼,同时欣赏世界各地的风景。由于运动计划中的成就水平与所呈现的图像的完整性有关,因此该程序可以帮助患者长期积极参与康复锻炼而不会感到无聊(已获得专利)。程序的进度由VR屏幕上的文字和语音引导,可以通过凝视图标或通过手部动作(触摸虚拟图标)来执行,实现了通用性设计。通过要求实验参与者进行坐下和站起来的练习,评估了将该计划作为老年人家庭康复计划的有效性。结果,参与者能够进行康复,包括30个站立和坐着的动作,每天7天。在使用二维短期情绪量表(TDMS-ST)的心理评估中,“活力水平”、“稳定水平”和“快乐水平”的平均得分在执行该计划的练习后显著提高。结果显示,参与者在使用VR程序锻炼后感到活泼、兴奋、平静和放松。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信