A Study on the Development of Online VR Experience Contents in the Post-Corona Era -Focusing on 3D Asset Basis Using the Traditional Cultural Resources-
{"title":"A Study on the Development of Online VR Experience Contents in the Post-Corona Era -Focusing on 3D Asset Basis Using the Traditional Cultural Resources-","authors":"Tae-Eun Lee","doi":"10.25111/jcd.2021.77.38","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":182473,"journal":{"name":"Journal of Communication Design","volume":"288 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-10-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Communication Design","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.25111/jcd.2021.77.38","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}