Efficient GPU-based implementation of the median filter based on a multi-pixel-per-thread framework

Gabriel Salvador, Juan M. Chau, Jorge Quesada, Cesar Carranza
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引用次数: 3

Abstract

Median filtering has become a ubiquitous smoothing tool for image denoising tasks, with its complexity generally determined by the median algorithm used (usually on the order of O(n log(n)) when computing the median of n elements). Most algorithms were formulated for scalar single processor computers, with few of them successfully adapted and implemented for computers with a parallel architecture. However, the redundancy for processing neighboring pixels has not yet been fully exploited for parallel implementations. Additionally, most of the implementations are only suitable for fixed point images, but not for floating point.In this paper we propose an efficient parallel implementation of the 2D median filter, based on a multiple pixel-per-thread framework, and test its implementation on a CUDA-capable GPU either for fixed point or floating point data. Our computational results show that our proposed methods outperforms state-of the art implementations, with the difference increasing significantly as the filter size grows.
基于多像素/线程框架的中值过滤器的高效gpu实现
中值滤波已成为图像去噪任务中普遍使用的平滑工具,其复杂度一般由所使用的中值算法决定(通常在计算n个元素的中值时为O(n log(n))阶)。大多数算法都是为标量单处理器计算机制定的,很少有算法成功地适应并实现了并行架构的计算机。然而,处理相邻像素的冗余还没有被充分利用到并行实现中。此外,大多数实现只适用于定点图像,而不适用于浮点图像。在本文中,我们提出了一种基于多像素/线程框架的二维中值滤波器的高效并行实现,并在支持cuda的GPU上测试其对定点或浮点数据的实现。我们的计算结果表明,我们提出的方法优于最先进的实现,随着过滤器大小的增加,差异显着增加。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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