An Approach for Shape from Surface Normals with Local Discontinuity Detection

Yilin Wang, Enrique Dunn, Jan-Michael Frahm
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Abstract

We present a multi-modal surface reconstruction approach, which utilizes direct surface orientation measurements along with luminance information to obtain high quality 3D reconstructions. The proposed approach models local surface geometry as a set of intersecting natural cubic splines estimated through least squares fitting of our input pixel-wise surface normal measurements. We use this representation to detect discontinuities and segment our scene into disjoint continuous surfaces, which are constructed by an aggregation of connected local surface geometry elements. In order to obtain absolute depth estimates, we introduce the concept of multi-view patch sweeping, where we search for the most photo-consistent patch displacement along a viewing ray. Our approach improves on existing shape from normals methods by enabling absolute depth estimates for scenes with multiple objects. Furthermore, in contrast to existing multi-view stereo methods, we are able to reconstruct textureless regions through the propagation of relative surface orientation measurements. Experiments on synthetic and real data are presented to validate our proposal.
一种基于曲面法线的局部不连续检测方法
我们提出了一种多模态表面重建方法,该方法利用直接的表面方向测量以及亮度信息来获得高质量的三维重建。提出的方法将局部表面几何形状建模为一组相交的自然三次样条,通过最小二乘拟合我们的输入像素方向表面法向测量来估计。我们使用这种表示来检测不连续点,并将我们的场景分割成不相交的连续表面,这些表面是由连接的局部表面几何元素的集合构成的。为了获得绝对深度估计,我们引入了多视图斑块扫描的概念,在这个概念中,我们沿着一条观察射线寻找与照片最一致的斑块位移。我们的方法通过对具有多个对象的场景进行绝对深度估计,改进了现有法线方法的形状。此外,与现有的多视图立体方法相比,我们能够通过传播相对表面方向测量来重建无纹理区域。并在实际数据和合成数据上进行了实验验证。
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