"It's just too much": exploring children's views of boredom and strategies to manage feelings of boredom

Danielle Begnaud, Merijke Coenraad, N. Jain, D. Patel, Elizabeth M. Bonsignore
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引用次数: 3

Abstract

Boredom is a universal phenomenon: everyone has experienced the sense of disengagement and apathy that comes when "there's nothing to do" Children are especially quick to grumble, "I'm bored!", despite an increase in pre-scheduled activities and interactive technologies designed to capture their attention. Are today's children losing an ability to generate their own antidotes to boredom, instead growing more dependent on external sources of increasingly digital and ubiquitous forms of entertainment? Current research indicates that young minds benefit from learning strategies to overcome feelings of boredom. How do children conceptualize boredom and find ways to transform feeling bored into creative play? We conducted five cooperative inquiry sessions with youth (7-13 years old) to explore the role that boredom plays in their lives and techniques to spark imagination and enhance their efforts to overcome boredom. Our findings suggest that boredom in children includes (1) a time dimension, (2) the sense that they lack control or agency, and (3) tangible interactions that prompt transitions from boredom to a more engaged, not-bored state.
“实在是太无聊了”:探索孩子们对无聊的看法和管理无聊情绪的策略
无聊是一种普遍现象:每个人都经历过“无事可做”时的抽离感和冷漠感。孩子们尤其容易抱怨:“我很无聊!”尽管现在有越来越多的预先安排好的活动和旨在吸引他们注意力的互动技术。今天的孩子们是否失去了自己制造解闷良药的能力,而是越来越依赖于日益数字化和无处不在的外部娱乐来源?目前的研究表明,年轻人可以从克服无聊感的学习策略中获益。孩子们如何将无聊概念化,并找到将无聊感转化为创造性游戏的方法?我们与7-13岁的青少年进行了五次合作探究,探讨无聊在他们的生活中所扮演的角色以及激发想象力和增强他们克服无聊的方法。我们的研究结果表明,儿童的无聊包括(1)时间维度,(2)他们缺乏控制或代理的感觉,以及(3)促使从无聊过渡到更投入、不无聊状态的有形互动。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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