Interactive Deformations with Multigrid Skeletal Constraints

J. Georgii, Daniel Lagler, C. Dick, Rüdiger Westermann
{"title":"Interactive Deformations with Multigrid Skeletal Constraints","authors":"J. Georgii, Daniel Lagler, C. Dick, Rüdiger Westermann","doi":"10.2312/PE/vriphys/vriphys10/039-047","DOIUrl":null,"url":null,"abstract":"In this paper we present an interactive method for simulating deformable objects using skeletal constraints. We introduce a two-way coupling of a finite element model and a skeleton that is attached to this model. The skeleton pose is determined via inverse kinematics. The target positions of joints are either given by user interactions or forces imposed by the surrounding deformable body. The movement of the deformable body either follows the movement of the skeleton thereby respecting physical constraints imposed by the underlying deformation model, or the movement is determined from user-defined external forces. Due to the proposed two-way coupling, the skeleton and the deformable body constrain each other’s movement, thus allowing for an intuitive and realistic animation of soft bodies. To realize the two-way coupling we propose the efficient embedding of the constraints into a geometric multigrid scheme to solve the governing equations of deformable body motion. We present a greedy approach that propagates the constraints to coarser hierarchy levels, and we show that this approach can significantly improve the convergence rate of the multigrid solver.","PeriodicalId":446363,"journal":{"name":"Workshop on Virtual Reality Interactions and Physical Simulations","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"8","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Workshop on Virtual Reality Interactions and Physical Simulations","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.2312/PE/vriphys/vriphys10/039-047","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 8

Abstract

In this paper we present an interactive method for simulating deformable objects using skeletal constraints. We introduce a two-way coupling of a finite element model and a skeleton that is attached to this model. The skeleton pose is determined via inverse kinematics. The target positions of joints are either given by user interactions or forces imposed by the surrounding deformable body. The movement of the deformable body either follows the movement of the skeleton thereby respecting physical constraints imposed by the underlying deformation model, or the movement is determined from user-defined external forces. Due to the proposed two-way coupling, the skeleton and the deformable body constrain each other’s movement, thus allowing for an intuitive and realistic animation of soft bodies. To realize the two-way coupling we propose the efficient embedding of the constraints into a geometric multigrid scheme to solve the governing equations of deformable body motion. We present a greedy approach that propagates the constraints to coarser hierarchy levels, and we show that this approach can significantly improve the convergence rate of the multigrid solver.
具有多网格骨架约束的交互变形
在本文中,我们提出了一个交互式的方法来模拟可变形的对象使用骨骼约束。我们引入了一个有限元模型和附着在这个模型上的骨架的双向耦合。通过逆运动学确定骨架位姿。关节的目标位置要么由用户交互给定,要么由周围可变形体施加的力给定。可变形体的运动要么遵循骨架的运动,从而尊重底层变形模型施加的物理约束,要么由用户定义的外力决定运动。由于所提出的双向耦合,骨架和可变形体相互约束对方的运动,从而允许直观和逼真的软体动画。为了实现双向耦合,我们提出了将约束有效嵌入到几何多网格格式中来求解可变形体运动的控制方程。我们提出了一种贪婪的方法,将约束传播到更粗的层次层次,并表明这种方法可以显著提高多网格求解器的收敛速度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信