Computationally Efficient Fault Tolerant ANTS

Ankit Tripathi, Anant Maheshwari, K. Chandrasekaran
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Abstract

In this paper, we formulate a method to utilize n mobile agents to solve a variant of Ants Nearby Treasure Search problem (ANTS), where an adversary can place treasure at any cell at a distance D from the origin. We devise a method which finds the treasure with the time complexity of O(D + D2 /n + Df) where D is the Manhattan distance of the treasure from the source and f is the maximum number of failures such that f ∈ o(n). The algorithm is specially designed to reduce computation complexity of the distributed system as a whole by efficiently handling failures and also, introducing the elements of parallelism with respect to handling failures. Using our algorithm, we bring down the computation cost/complexity of the system by an order of n, when failures occur, where n is the total number of ants. ANTS problem utilizes the multi-agent system with self-organization and steering based on a control mechanism which is analogous to the problem of discovering resources that are available to the distributed system.
计算效率高的容错蚂蚁
在本文中,我们制定了一种利用n个移动代理来解决蚂蚁附近寻宝问题(Ants)的一种变体的方法,其中对手可以在距离原点D的任何单元中放置宝藏。我们设计了一种寻找宝藏的方法,其时间复杂度为O(D + D2 /n + Df),其中D为宝藏到源的曼哈顿距离,f为最大失败次数,使得f∈O(n)。该算法通过有效地处理故障来降低分布式系统整体的计算复杂度,并在处理故障时引入并行性的元素。使用我们的算法,当发生故障时,我们将系统的计算成本/复杂度降低了n个数量级,其中n为蚂蚁的总数。ANTS问题利用了基于控制机制的具有自组织和导向的多智能体系统,这类似于发现分布式系统可用资源的问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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