Architecture and Design of Efficient 3D Network-on-Chip (3D NoC) for Custom Multicore SoC

Akram Ben Ahmed, B. Abderazek, Kenichi Kuroda
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引用次数: 50

Abstract

During this last decade, Network-on-Chips (NoC) have been proposed as a promising solution for future systems on chip design. It offers more scalability than the shared-bus based interconnection, allows more processors to operate concurrently. Because NoC has dedicated wires, performance can be predicted. In this context, we proposed a 2D-NoC named OASIS, which is a 4x4 mesh topology design using Wormhole switching and Stall-and-Go flow control scheme. Although OASIS-NoC has its advantages over the shared-bus based systems, it has also some limitations such as high power consumption, high cost communication, and low throughput. To overcome those limitations we propose a 3D-NoC (3D OASIS-NoC) which is an extension to our 2D OASIS-NoC. In this paper we describe the 3D OASIS-NoC architecture in a fair amount of detail and present preliminary evaluation results.
面向定制多核SoC的高效3D片上网络(3D NoC)架构与设计
在过去的十年中,片上网络(NoC)被认为是未来片上系统设计的一个有前途的解决方案。它提供了比基于共享总线的互连更多的可伸缩性,允许更多的处理器并发操作。因为NoC有专用线路,所以性能可以预测。在这种情况下,我们提出了一个名为OASIS的2D-NoC,它是一个4x4网格拓扑设计,使用虫洞交换和失速-放行流控制方案。尽管OASIS-NoC相对于基于共享总线的系统有其优势,但它也存在一些局限性,如高功耗、高通信成本和低吞吐量。为了克服这些限制,我们提出了3D- noc (3D OASIS-NoC),这是我们2D OASIS-NoC的扩展。在本文中,我们相当详细地描述了三维OASIS-NoC架构,并给出了初步的评估结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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