A Tangible Volume for Portable 3D Interaction

Paul Issartel, Lonni Besançon, Tobias Isenberg, M. Ammi
{"title":"A Tangible Volume for Portable 3D Interaction","authors":"Paul Issartel, Lonni Besançon, Tobias Isenberg, M. Ammi","doi":"10.1109/ISMAR-ADJUNCT.2016.0079","DOIUrl":null,"url":null,"abstract":"We present a new mixed reality approach to achieve tangible object manipulation with a single, fully portable, and self-contained device. Our solution is based on the concept of a “tangible volume.” We turn a tangible object into a handheld fish-tank display. Our approach, however, goes beyond traditional fish-tank VR in that it can be viewed from all sides, and that the tangible volume represents a volume of space that can be freely manipulated within a virtual scene. This volume can be positioned onto virtual objects to directly grasp them and to manipulate them in 3D space. We investigate this concept with a user study to evaluate the intuitiveness of using a tangible volume for grasping and manipulating virtual objects. The results show that a majority of participants spontaneously understood the idea of grasping a virtual object “through” the tangible volume.","PeriodicalId":171967,"journal":{"name":"2016 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct)","volume":"2 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-03-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"19","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2016 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISMAR-ADJUNCT.2016.0079","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 19

Abstract

We present a new mixed reality approach to achieve tangible object manipulation with a single, fully portable, and self-contained device. Our solution is based on the concept of a “tangible volume.” We turn a tangible object into a handheld fish-tank display. Our approach, however, goes beyond traditional fish-tank VR in that it can be viewed from all sides, and that the tangible volume represents a volume of space that can be freely manipulated within a virtual scene. This volume can be positioned onto virtual objects to directly grasp them and to manipulate them in 3D space. We investigate this concept with a user study to evaluate the intuitiveness of using a tangible volume for grasping and manipulating virtual objects. The results show that a majority of participants spontaneously understood the idea of grasping a virtual object “through” the tangible volume.
便携式3D交互的有形体积
我们提出了一种新的混合现实方法,通过一个单一的、完全便携式的、自包含的设备来实现有形物体的操纵。我们的解决方案基于“有形体积”的概念。我们把一个有形的物体变成一个手持鱼缸显示器。然而,我们的方法超越了传统的鱼缸VR,因为它可以从四面八方观看,并且有形的体积代表了可以在虚拟场景中自由操纵的空间体积。这个体积可以定位到虚拟物体上,直接抓住它们,并在3D空间中操纵它们。我们通过用户研究来研究这一概念,以评估使用有形体积来抓取和操纵虚拟物体的直观性。结果表明,大多数参与者自发地理解了“通过”有形体积抓取虚拟物体的想法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信