Making Sustainable, Tangible Objects with Myco-materials

Phillip Gough, A. Globa, A. Hadigheh, A. Withana
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Abstract

There is growing interest in using living materials as sustainable alternatives to conventional materials in product design. Particularly, the ability of some species of mushroom to grow lightweight, rigid materials that can be moulded into complex 3D forms is of interest to a range of interactive applications including data physicalisation, aesthetic experiences of a space, and wearable computing. This tutorial aims to provide a hands-on experience with living, mushroom-based “myco-materials” that can be grown into a range of complex shapes, and introduce a cheap, low-technology workflow for the design and fabrication of 3D designs using living, sustainable materials.
用微生物材料制造可持续的、有形的物体
人们对在产品设计中使用生物材料作为传统材料的可持续替代品越来越感兴趣。特别是,某些种类的蘑菇能够生长出轻质、刚性的材料,这些材料可以被塑造成复杂的3D形式,这对一系列互动应用很感兴趣,包括数据物理化、空间美学体验和可穿戴计算。本教程旨在提供生活的实践经验,基于蘑菇的“myco-materials”,可以生长成一系列复杂的形状,并引入一个廉价,低技术的工作流程,用于使用生活,可持续材料的3D设计的设计和制造。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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