Using Simulation, Fault Injection and Property-Based Testing to Evaluate Collision Avoidance of a Quadcopter System

Benjamin Vedder, J. Vinter, M. Jonsson
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引用次数: 4

Abstract

In this work we use our testing platform based on FaultCheck and QuickCheck that we apply on a quad copter simulator. We have used a hardware platform as the basis for the simulator and for deriving realistic fault models for our simulations. The quad copters have a collision-avoidance mechanism that shall take over control when the situation becomes hazardous, steer away from the potential danger and then give control back to the pilot, thereby preventing collisions regardless of what the pilot does. We use our testing platform to randomly generate thousands of simulations with different input stimuli (using QuickCheck) for hundreds of quad copters, while injecting faults simultaneously (using FaultCheck). This way, we can effectively adjust system parameters and enhance the collision-avoidance mechanism.
利用仿真、故障注入和基于性能的测试评估四轴飞行器系统的避碰性能
在这项工作中,我们使用了基于FaultCheck和QuickCheck的测试平台,我们将其应用于四旋翼模拟器。我们使用了一个硬件平台作为模拟器的基础,并为我们的仿真提供了真实的故障模型。四轴直升机有一个避碰机制,当情况变得危险时,它会接管控制权,避开潜在的危险,然后把控制权交还给飞行员,从而防止碰撞,无论飞行员做什么。我们使用我们的测试平台为数百架四旋翼飞机随机生成数千个具有不同输入刺激的模拟(使用QuickCheck),同时注入故障(使用FaultCheck)。这样可以有效地调整系统参数,增强避碰机制。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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