Reducing the effort of building object-oriented visualizations

R. Orosco, R. Moriyón
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引用次数: 1

Abstract

The construction of visualization systems is a difficult task. The management of large quantities of data and the support of dynamic exploration processes are some of the main causes of this difficulty. However, current approaches are far away from the system designer needs. Automatic construction systems, toolkits and dataflow based systems do not considerate all quality aspects such as flexibility, extensibility, modularity, reusability and generality. The design of a software architecture for construction of visualization systems, called Telescope, is described. This architecture allows building of visualization applications in different domains, as exemplified by the several developed applications. Also, it allows the incorporation of new tasks, algorithms and data types, and the specification of presentations in a declarative way. The development of applications using Telescope is described, along with a system developed with it, WarVis, for visualizing information about military conflicts.
减少了构建面向对象可视化的工作量
可视化系统的构建是一项艰巨的任务。对大量数据的管理和对动态勘探过程的支持是造成这种困难的一些主要原因。然而,目前的方法与系统设计者的需求相去甚远。自动构建系统、工具包和基于数据流的系统没有考虑到所有的质量方面,如灵活性、可扩展性、模块化、可重用性和通用性。描述了用于构建可视化系统的软件体系结构望远镜的设计。这种体系结构允许在不同的领域中构建可视化应用程序,正如几个已开发的应用程序所示。此外,它还允许合并新的任务、算法和数据类型,并以声明的方式规范表示。描述了使用Telescope开发的应用程序,以及使用它开发的用于可视化军事冲突信息的系统WarVis。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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