Teaching Platonic Polyhedrons through Augmented Reality and Virtual Reality

Fernando C. C. Alves Júnior, M. M. Diniz, A. Rodrigues, D. Monteiro
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引用次数: 1

Abstract

The act of teaching has become a challenge as the content becomes more democratic and present in the daily life of elementary and middle school students. Mathematics has presented great difficulty for students to understand since several of its contents, of an abstract nature, need to be presented efficiently, mainly due to the lack of appropriate didactic resources. The present work presents three software for the teaching of mathematics of Plato's Polyhedrons through the visualization of their characteristics: faces, vertices, edges, planning and separation of faces, using technologies of Augmented Reality and Virtual Reality, so that the user can manipulate and view in 3D. The goal of software development was to provide accessible, easy-to-use tools that draw students' attention to help math teachers in basic education.
通过增强现实和虚拟现实教学柏拉图多面体
随着教学内容越来越民主,越来越多地出现在中小学生的日常生活中,教学行为也成为一种挑战。数学对学生的理解有很大的困难,因为它的一些抽象的内容需要有效地呈现,这主要是由于缺乏适当的教学资源。本文利用增强现实技术和虚拟现实技术,通过对柏拉图多面体的面、顶点、边、面的规划和分离等特征的可视化,提出了三种用于柏拉图多面体数学教学的软件,使用户可以在三维空间中进行操作和查看。软件开发的目标是提供易于访问、易于使用的工具,吸引学生的注意力,帮助基础教育中的数学教师。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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