Enabling privacy in a gaming framework for smart electricity and water grids

C. Rottondi, G. Verticale
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引用次数: 5

Abstract

Serious games are potentially powerful tools to influence users' preferences and attitudes. However, privacy concerns related to the misuse of data gathered from the players may emerge in online-gaming interactions. This work proposes a privacy-friendly framework for a gaming platform aimed at reducing energy and water usage, where players are grouped in teams with the challenge of maintaining the aggregated consumption of its members below a given threshold. We discuss a communication protocol which enables the team members to compute their overall consumption without disclosing individual measurements. Moreover, the protocol prevents the gaming platform from learning the consumption data and challenge objectives of the players. Correctness and truthfulness checks are included in the protocol to detect cheaters declaring false consumption data or providing altered game results. The security and performance of the framework are assessed, showing that scalability is ensured thanks to the limited data exchange and lightweight cryptographic operations.
在智能电网和水网的游戏框架中实现隐私
严肃游戏是影响用户偏好和态度的潜在强大工具。然而,与滥用从玩家那里收集的数据有关的隐私问题可能会在在线游戏互动中出现。这项工作为游戏平台提出了一个隐私友好的框架,旨在减少能源和水的使用,其中玩家分组在团队中,挑战保持其成员的总消耗低于给定的阈值。我们讨论了一种通信协议,该协议使团队成员能够在不泄露个人测量值的情况下计算其总体消耗。此外,该协议还阻止了游戏平台了解玩家的消费数据和挑战目标。协议中包含了正确性和真实性检查,以检测作弊者声明虚假的消费数据或提供更改的游戏结果。评估了框架的安全性和性能,表明由于有限的数据交换和轻量级的加密操作,确保了可伸缩性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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