{"title":"Incorporating Technology into Out-of-School Time Programs: Benefits, Challenges, and Strategies. Research-to-Results Brief. Publication # 2010-06.","authors":"A. Collins, Jacinta Bronte-Tinkew","doi":"10.1037/e531752010-001","DOIUrl":null,"url":null,"abstract":"BACKGROUND Children and youth are growing up in an increasingly technology-saturated world. Digital devices, the Internet, and interactive media have become ubiquitous. 1,2 As a result, young people are not only becoming expert users of technological devices, but technology and technologically-based learning environments are extending student learning beyond the conventional classroom. 3,4,5 This brief draws on results from non-experimental research and the insights of practitioners to outline the benefits, challenges, and strategies associated with incorporating technology into out-of-school time programs.","PeriodicalId":437495,"journal":{"name":"Child Trends","volume":"16 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2010-03-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"8","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Child Trends","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1037/e531752010-001","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 8
Abstract
BACKGROUND Children and youth are growing up in an increasingly technology-saturated world. Digital devices, the Internet, and interactive media have become ubiquitous. 1,2 As a result, young people are not only becoming expert users of technological devices, but technology and technologically-based learning environments are extending student learning beyond the conventional classroom. 3,4,5 This brief draws on results from non-experimental research and the insights of practitioners to outline the benefits, challenges, and strategies associated with incorporating technology into out-of-school time programs.